![]() This mod includes version checking using MiniAVC. The license for the module code remains the same as the SSTU mod license which is: GNU General Public License (GPL) 3.0 (licenses included in download). The code for the adapted Module can be found on GITHUB here. Code Adapted from shadowmage's awesome SSTU mod. This mod includes a modified part module to allow the Ranger landing legs to function in KSP 1.0.5. His work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. This pack includes a modified part module for the inflatable Habitat module adapted from PorkJet's Habitat Pack. Endurance habitat is a placeholder IVA - it's actually using the crewCabinInternals.New Emissives, flames and smoke trails.KER and MJ do not see the Rapier and Lander Engines in their displays.Ranger - Fix it's landing legs (after KSP 1.1 drops as it will have big changes to wheels and legs).NOTE: You do not need these mods for this pack to function, but without them your game-play experience will be greatly reduced. Kerbal Inventory System, Raster Prop Monitor, Kerbal Attachment System, USI-LS, TAC-LS This mod is designed to function with (configs provided): Multiple docking ports for visiting vehicles.Super-efficient plasma thruster engines.Capable of transporting 2 Landers and 2 Rangers across the solar system.Giant ring outfitted with Habitat, Logistics and Engine modules.As this is a continuation the license remains: All Credit for the original version go to BenJee10 and his team. Benjee10 has given me his blessing to continue his mod for him. AS the mod was severely broken by KSP 1.0.5 enforcement of convex colliders Benjee10 did not have the time to re-build the mod. This is a continuation (re-build and fix for KSP 1.0.5) of the original version by BenJee10 on the KSP forums (old link). Both the Ranger and Lander act as SSTOs and feature detailed, Raster Prop Monitor integrated IVAs. ![]() I'm not sure how worried you are about the part counts of these, In which case, the Landing legs could be built into the wing (did more research, it descends from the wing not the fuselage), as could the RCS into the fuselage.This mod is intended to recreate, visually and functionally, the Endurance spacecraft from the movie 'Interstellar.' It implements parts to construct the Endurance ring, with highly efficient magnetoplasma engines and a modular design that allows for multiple configurations of the ship to your mission requirements.Ĭonstruct the ring in the VAB and launch it to LKO, before docking advanced Ranger and Lander vehicles to it. Which, ironically, may be the easiest parts to make. Then like you said, 4 landing legs, 2 docking ports, and then the RCS.Īnd obviously, the engines. The CoL needs to be pretty far back and I'm pretty sure that stock KSP uses the mounting point as the CoL of the part. Making the black bar that runs along the top, as well as the wings themselves one piece. I think making the pointy parts as a single wing would work in regards to the game. Back piece with the docking ports and engine mounts Aerodynamic section/wing/whatever those spiky prong bits are
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